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My personal life is a bit in chaos right now, and it doesn’t help that here in America we have been going through over a year of added stress with election stuff. I feel I need a reminder of what is REALLY important, and so I am rerunning (and updating) a trio of posts I made a few years ago on the subject of positive psychology and something we all crave: HAPPINESS!
Happiness 101 (Originally posted May 2010)
I learned the secret to life from my cat: Find a comfortable spot, and enjoy.
I think most everyone can agree with this, the problem is that there is often a misunderstanding of what a “comfortable spot” happens to be. Most people think it is a function of money, and stuff. They are wrong, and that is why most people are miserable.
I tend to stay away from real life topics in this blog, but I ran across a bunch of related links on the topic of happiness, and thought I’d share. So here are some thoughts on happiness, and why the things we think will make us happy often totally fail to do so. I will back up these thoughts with random entertaining links.
The American Dream Is Killing Us
I recently ran into a blog post that summarizes everything that is wrong with America. It is called The American Dream Is Killing Us and it points out that our American view of success and how to get it has been wrong for decades now, and yet many Americans (especially “boomers” who actually lived during an era when it was true) still stick to this fiction: With enough hard work anyone can be successful.
That hasn’t been true since the 1980s. According to Professor Richard Wolff in his short documentary Capitalism Hits the Fan, the United States ended its 200 year long employment shortage in the 1980s, and inflation adjusted earnings of the middle class has stayed stagnant. Working harder adds additional costs which lowers net earnings. Since the 1980s, the American worker has been supplementing income with debt and paying interest. The result is we are working harder for less.
The reality is that success requires luck, not hard work. The vast majority of rich people got that way by inheriting wealth, and the vast majority of poor people got that way by inheriting poverty.
Because of our belief that “With enough hard work anyone can be successful”, the rich are praised as good people and the poor are vilified as bad people. This belief is so common and so entrenched in our society, it has literally become the religion of most Americans!
Wax on, wax off, wax on, wax off…
An essay at Cracked.com called How Karate Kid Ruined The Modern World delivers a similar message. The theme of Karate Kid, and many, many other American movies and TV shows, is that anyone can achieve their goals just by wanting it more and working harder than the rest, a theme that fails to resonate in real life.
It seems so obvious that it actually feels insulting to point it out. But it’s not obvious. Every adult I know–or at least the ones who are depressed–continually suffers from something like sticker shock (that is, when you go shopping for something for the first time and are shocked to find it costs way, way more than you thought). Only it’s with effort. It’s Effort Shock.
We have a vague idea in our head of the “price” of certain accomplishments, how difficult it should be to get a degree, or succeed at a job, or stay in shape, or raise a kid, or build a house. And that vague idea is almost always catastrophically wrong.
Accomplishing worthwhile things isn’t just a little harder than people think; it’s 10 or 20 times harder.
It applies to everything. America is full of frustrated, broken, baffled people because so many of us think, “If I work this hard, this many hours a week, I should have (a great job, a nice house, a nice car, etc). I don’t have that thing, therefore something has corrupted the system and kept me from getting what I deserve, and that something must be (the government, illegal immigrants, my wife, my boss, my bad luck, etc).”
I really think Effort Shock has been one of the major drivers of world events. Think about the whole economic collapse and the bad credit bubble. You can imagine millions of working types saying, “All right, I have NO free time. I work every day, all day. I come home and take care of the kids. We live in a tiny house, with two shitty cars. And we are still deeper in debt every single month.” So they borrow and buy on credit because they have this unspoken assumption that, dammit, the universe will surely right itself at some point and the amount of money we should have been making all along (according to our level of effort) will come raining down
All of it comes back to having those massively skewed expectations of the world. Even the people you think of as pessimists, they got their pessimism by continually seeing the world fail to live up to their expectations, which only happened because their expectations were grossly inaccurate in the first place.
Socrates says, the greatest knowledge is to “know yourself”. In defiance of Karate Kid, I think what Socrates meant was: Don’t pretend to be something that you are not. A corollary would be Don’t give a damn what others think of you. Had the Karate Kid taken that advice, it would have saved him a hell of a lot of trouble.
That to me is the “comfort spot”: being true to yourself.
You Can’t Rollerskate in a Buffalo Herd
The solution to these false beliefs regarding effort and success is to redefine effort and success. The correct solution can be found in an old Roger Miller song which has the opposite philosophy as Karate Kid:
You can’t rollerskate in a buffalo herd,
but you can be happy if you’ve a mind to
In other words, you can’t always do everything you want to do, but you can’t let obstacles stand in the way of your happiness.
One person that would agree with that would be Dan Gilbert. This TED video has a lot to say about what really makes us happy. Our brains are bad at predicting what will make us happy, and as a result we tend to make lousy choices. Things that we think will make us happy, turn out not to be so great. Similarly, things that we dread, turn out not to be so bad.
Happiness is a state of mind that can be achieved independently of our circumstances. So regardless of how bad things get, we can choose to be happy if we put our mind to it. Knuckle down, buckle down, do it, do it, do it.
Freedom is not a source of happiness
I took a psychology class where I learned about “cognitive dissonance”. It is a state of trying to hold two conflicting ideas in your head. One example is choosing between two good things, we will tend to regret our choice regardless of which way we choose. Inevitably our choice won’t work out completely as expected, and we will want to go back and choose the other good choice.
Knowing that it is natural to regret our choices makes it easier to accept our choice and avoid regret. Professor Barry Schwartz takes this idea further to conclude that choice itself can make us miserable.
So when life doesn’t go our way, and we find ourselves with limited opportunities, we are actually better off in the long run, even though it may not seem that way.
As the Rolling Stones say:
You can’t always get what you want
But if you try, sometimes, you get what you need.
A final thought
I know what some of you are going to say, “What’s wrong with a little hard work to achieve a goal?” The answer is: Nothing, if the hard work involved is something you actually enjoy doing. Why the qualifying “if” statement? As we have learned above, getting what we want will not really make us happy. Doing something you hate, to gain something you will eventually regret getting, is the exact opposite of happiness. Doing “hard work” you actually enjoy lessens the chances of regret, and gives you a much better sense of accomplishment, even if the rewards are not all that great.
That to me is the “comfort spot”: being true to yourself.
Happiness 102 (Originally published March 2011)
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Believe it or not, people actually expect to be happy in life, and they even expect this happiness to endure. Who would ever think that?
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Actually, real lasting happiness is achievable. It is just a matter of learning where real happiness comes from, and pursuing it. Conventional wisdom says it comes from money, and owning lots of stuff, and being a big shot at work, and the whole “American Dream” package. Scientists and researchers in the field of Positive Psychology, will tell you that the conventional wisdom definition of happiness is in fact, full of crap.
In the last essay on happiness, my focus was on what does not make us happy. Freedom of choice is not a source of happiness, nor is outside acceptance. Working hard towards achieving something you want will always fail if you don’t actually enjoy the hard work. Because even if you succeed, it will feel like it wasn’t worth it.
Let me give you another happiness misnomer that I failed to mention last time. There is no “Secret“, there is no “Law of Attraction“, and there is no “power in positive thinking“, except the power to depress you when you completely fail to “think and grow rich“.
My own attitude pretty much mirrors Barbara Ehrenreich’s attitude in this RSAnimate video. All it is is wishful thinking, and most of the people that engage in it, are wishing for the “American Dream” package that is more likely to make them miserable if it happens by some miracle to work. The secret about “The Secret” is that if it fails you will make yourself miserable, and if it succeeds you will make yourself miserable.
So lets step away from the myth, and take a look at the real science of happiness.
My goal with this essay is to focus on what does make us happy. I want to start off here where I left off last time: Happiness and hard work. There are three reasons why people enjoy their work: 1.) They do something fun, 2.) they work in a fun environment, or 3.) they have a miserable home life and work is a temporary escape. OK, I’m being factitious with that last one, … or am I?
“Meaningful” hard work
Doing something fun for a living does not mean strictly “enjoyable”, it could instead be “meaningful”. In fact it is better if it does, according to researchers:
The relentless pursuit of happiness may be doing us more harm than good.
Some researchers say happiness as people usually think of it—the experience of pleasure or positive feelings—is far less important to physical health than the type of well-being that comes from engaging in meaningful activity. Researchers refer to this latter state as “eudaimonic well-being.”
Happiness research, a field known as “positive psychology,” is exploding. Some of the newest evidence suggests that people who focus on living with a sense of purpose as they age are more likely to remain cognitively intact, have better mental health and even live longer than people who focus on achieving feelings of happiness.
In fact, in some cases, too much focus on feeling happy can actually lead to feeling less happy, researchers say. The pleasure that comes with, say, a good meal, an entertaining movie or an important win for one’s sports team—a feeling called “hedonic well-being”—tends to be short-term and fleeting. Raising children, volunteering or going to medical school may be less pleasurable day to day. But these pursuits give a sense of fulfillment, of being the best one can be, particularly in the long run. (Is Happiness Overrated?, By Shirley S. Wang, Wall Street Journal March 15, 2011 Link).
Moments of pleasure are temporary, fleeting. Our constant focus on these moments can actually make us miserable.
Symptoms of depression, paranoia and psychopathology have increased among generations of American college students from 1938 to 2007, according to a statistical review published in 2010 in Clinical Psychology Review. Researchers at San Diego State University who conducted the analysis pointed to increasing cultural emphasis in the U.S. on materialism and status, which emphasize hedonic happiness, and decreasing attention to community and meaning in life, as possible explanations. (ibid.)
Long term happiness, or as the article calls it eudaimonic well-being, requires a pursuit of purpose to focus our lives around something. Isn’t this what the philosophers and religious figures say? Losing yourself in the service of others, you will find yourselves.
But does it necessarily have to be service to others? In order for that service to be of any value, others must accept it. And yet, as we learned from Happiness 101, seeking the approval of others ultimately leads to misery. Therefore, the meaningful activity we pursue must ultimately be meaningful to ourselves, whether we get appreciation for it or not. So maybe the philosophers and religious figures had it backwards. We cannot lose ourselves, until we find ourselves, until we find our purpose.
Yet, the most meaningful purposes do involve other people. Humans are social creatures, doing meaningful work with others who are doing the same meaningful work is the fastest and easiest way to get close to others. It is not service to others that brings about happiness, it is service with others.
Finding a Purpose
We have been taught all our lives that happiness comes from external stimuli: money, praise, status, material goods, etc. The reality is that it does not. We get temporary joy from obtaining “stuff” but it is always fleeting. In the long run, we are harming our ability for long term happiness in the pursuit of all of these short term thrills.
What will make true long term happiness is the pursuit of “intrinsic rewards”, happiness that we create ourselves:
- We crave “satisfying work” or being immersed in clearly defined, demanding activities that allow us to see the direct impact of our efforts.
- We crave the “hope of success”, which is more powerful than the actual success. We want to be optimistic about our chances for success in our endeavors, and even if we fail, we at least want to improve over time.
- We crave social connections, share experiences and build bonds with others. We most often accomplish this by doing things that matter together.
- We crave meaning, or the chance to be part of something larger than ourselves. We want to feel curious, awe, and wonder about things that unfold on epic scales.
The actual details will vary from person to person, but this is what we need to live a happy life, not external material rewards.
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Motivating Hard Work
Going back to the reasons people enjoy their work. Lets move on to working in a fun environment. Once again by “fun” I do not necessarily mean just “enjoyable”, I mean work where you really feel motivated to work. There are many misgivings about motivation. The common conception is that money is the driving factor, but as stated above, money is a temporary thrill, but does not make us happy. In fact, if the work is meaningful in other ways, money does not even motivate us at all. Let me just point to a video on this topic based on the work by Dan Pink:
The key point in the video is that there are three factors that lead to better performance and personal satisfaction: Autonomy, Mastery, and Purpose. It is not “more money”, and in fact, contrary to the political right ideology, as long as people are making enough so they do not have to worry about money, monetary rewards do not help motivate at all.
Now we have another conflict between this essay on happiness and the last essay. In the last essay the idea of “freedom of choice” can actually have a negative effect on happiness, and yet in this essay we have “autonomy” as being necessary for personal satisfaction. Aren’t “freedom” and “autonomy” one in the same thing? Not if you understand how they relate to happiness. Autonomy is the desire to be self directed, to pursue a goal creatively rather than by a mindless process. Freedom disrupts our happiness either by not giving us goals to pursue, or giving us too many.
Mastery is our desire to get better at stuff, because it gives us a sense of accomplishment.
We have approached happiness from two different directions and and arrived at the same point. The first lesson taught us that happiness comes from being comfortable with our place in life, the second lesson teaches us that happiness comes from pursuit of intrinsic rewards, giving ourselves a purpose, and pursuing this purpose our own way.
Are these two ideas contradictory? From an abstract point of view, yes they are. How can we be comfortable where we are if we have a purposes to pursue? And yet from a practical point of view, it is very easy to imagine being comfortable with where we are while also pursuing meaningful goals: “comfort” is the foundation for happiness, “purpose” is the destination.
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Any questions? Yeah, you in the front row…
“Um, yeah, I got one, …(ahem)… um, your blog is about gaming and virtual worlds? …so, why all this positive psychology stuff? What does it have to do with gaming?”
Actually, it has everything to do with gaming:
Reality Is Broken: A Book Review (Originally published March 2011)
I have never actually done a book review before on this blog, but my previous two blogs I did them all the time. After reading Reality is Broken, I felt compelled to write a full formal review, as its contents are perfect fodder for this blog. In fact there is enough here to fill a good half a dozen blog posts, but then why would you need to read the book? So for now here is a brief introduction to the themes and ideas contained.
Reality is Broken is a new book by first time author Jane McGonigal, a professional game designer. She starts off quoting economist Edward Castronova, who said “We’re witnessing what amounts to no less than a mass exodus to virtual worlds and online game environments.”, then goes on to quote some amazing stats like, the total amount time spent in World of Warcraft by all players adds up to 5.8 million years, and 500 million people spend at least an hour a day in online games for a total of 3 billion hours a week, and the average child will spend over 10,000 hours playing video games before the age of 21, the same amount of time they spend in school from 5th grade to 12th grade.
While many people react negatively to such huge numbers, considering it a waste of time. McGonigal insists that it is not enough, that we should have more people playing online gaming. She believes the world is better off with more gamers. Being a fan of ideas that defy conventional wisdom (as my last two essays demonstrate), I had to find out more. I have a hard time figuring out if Reality is Broken is a book about games disguised as a book about social issues, or a book about social issues disguised as a book about games. I guess if you are librarian trying to figure out where to put the book, this would matter, but for us average readers it does not.
There are basically three themes to this book. The first is the one that resonates the most for me: Games make us happy.
The emotional impact of games is something game designers are very interested in, and spend a lot of money researching, so it is no surprise that many modern video games are designed with making players happy.
Consider what I wrote earlier about “finding a purpose” to our lives. The four types of purposes that bring us meaning and lasting happiness:
- We crave “satisfying work” or being immersed in clearly defined, demanding activities that allow us to see the direct impact of our efforts.
- We crave the “hope of success”, which is more powerful than the actual success. We want to be optimistic about our chances for success in our endeavors, and even if we fail, we at least want to improve over time.
- We crave social connections, share experiences and build bonds with others. We most often accomplish this by doing things that matter together.
- We crave meaning, or the chance to be part of something larger than ourselves. We want to feel curious, awe, and wonder about things that unfold on epic scales.
Now consider these four categories of “purpose” in the context of playing video games. Almost all games can hit 2 or 3 of those, and the MMORPG can hit all four categories. From a positive psychologists stand point, gamers are some of the happiest people on the planet.
I know what some of you are thinking. Is the happiness you get playing in virtual worlds just virtual happiness? frivolous, fleeting and temporary?
No, not according positive psychologists. Dan Gilbert himself says there is no discernible difference between synthesized happiness and real happiness. See the video posted earlier.
Which leads to the second theme of the book: Gamers are escaping from a broken reality. McGonigal list 14 ways that gaming worlds are superior to real worlds. She is not talking specifically about online video games at this point, but many different kinds of games that help us deal with reality. The majority of the book is about these 14 “Reality Fixes”, and as she goes through each one she discusses two or three different games or gaming systems that encourage these reality fixes. She discusses dozens of different games, some I am familiar with, some I’d love to play, and some I do not.
Anyone looking into game design should read the book if nothing else than for the various ideas that are likely to come to mind while reading. I came up with an idea myself while reading, and have gone as far as researching some special programming I would need to do to get it to work. More on that later, maybe.
And finally the third theme: Games can save the world, and gamers are our best resource to do just that.
Games can, and have been designed to help us focus on real world issues. McGonigal is a game designer who works primarily on a category of games know as Alternate Reality Games, or ARGs, which are designed to form communities and tackle problems, primarily problems created by the game authors, but they can also tackle real world problems like “peak oil”.
In 2007, McGonigal was part of a design team for an experimental ARG called World Without Oil. The original 1,900 players from all walks of life did not find any solutions, but came away mostly optimistic that people can come together in a crisis and adjust their lifestyles to fit new realities. Since then McGonigal has been part of other socially conscious ARGs, and is confident that games like this can one day change the world. But in order to make these world changing games to work, we need gifted people to play them. Enter the “gamers”.
She discusses the fact that more than half of the students today spend 10,000 hours playing games before they turn 21. That by definition, that makes them “virtuosos” at gaming. The biggest question is what are all these “virtuosos” capable of? She breaks down 4 qualities that long time gamers possess:
- Blissful productivity — the understanding that happiness comes from hard work and not from passive activities like watching TV.
- Urgent optimism — the desire to tackle an obstacle combined with the belief that there is a reasonable hope of success, or desiring the “epic win”.
- Social fabric — the ability to form tight communities built on trust, like guilds.
- Epic meaning — the desire to be part of something bigger than themselves, even if that bigger thing may just be fictional. Notice that these four qualities correspond to the four “categories of purpose” listed above.
McGongal’s goal is to find a way to focus the talents inherent in gamers to tackle the problems the world face today and “fix reality”.
If you are interested in these ideas, but not up to spending $14 on the e-book, you can get a 20 minute summary from her speech at ted.com.
Is it true?
I have not decided how true the thesis is. Being a gamer, an amateur game designer, and a participant in ARGs, I at least understand the thesis. I want to believe the thesis is true, but understanding the worlds problems and finding solutions is unfortunately a fraction of the problem. Experience is that all new ideas that diverge from the “business as usual” tends to face overwhelming political opposition no matter how good or true they are. The corporate powers that be seem to think that video games are a form of soma to pacify the masses into complacency, and I am not sure that they are wrong.
At the very least I accept the first theme: Games do make us happy, and I mostly accept the second theme: Games are an escape from reality.
But it is important to keep all of this in balance. McGonigal concludes her book:
Reality is too easy. Reality is depressing. It is unproductive, and hopeless. It is disconnected, and trivial. It’s hard to get into. It’s pointless, unrewarding, lonely, and isolating. It’s hard to swallow. It’s unsustainable. it’s disorganized and divided. It’s stuck in the present.
Reality is all of these things. But in at least one crucially important way, reality is also better. Reality is our destiny. This is why our single most urgent mission in life is to engage with reality, as fully and as deeply as we can.
That does not mean we can’t play games. It simply means that we have to stop thinking of games as only escapist entertainment.
Good games can play an important role in improving our real quality of life. They support social cooperation and civic participation at very big scales. And they help us lead more sustainable lives and become a more resilient species.
Games don’t distract us from our real lives. they fill our real lives: with positive emotions, positive activity, positive experiences, and positive strengths.
Games aren’t leading us to the downfall of human civilization. They are leading us to its reinvention.
Too Long; Didn’t Read
So is the whole point of all of this that video games make us happy so we should just play video games all day?
Well, no it isn’t. The point of all of this is that what we think makes us happy and what really makes us happy are often very different things.
Things we think will make us happy are never as good as we like, especially if we spend a lot of time and effort we don’t enjoy to get it.
Things we think will make us miserable are never as bad as we imagine them to be.
So stop stressing. Stop worrying that you made the wrong decisions. Find a comfortable spot, and enjoy.